WebRTC with Liz Moi
.NET Rocks!21 Juni 2022

WebRTC with Liz Moi

What is WebRTC, and why do you want to use it? While at NDC London, Carl and Richard talk to Liz Moy about WebRTC, the open-source library that is used by many of your favorite video chat applications. Liz talks about taking advantage of the hard work already done to control video and audio devices through the browser, as well as the various strategies for actually connecting to other people through firewalls and NAT routers. The conversation also explores where and when you would want to have integrated video, audio, screensharing, and data transfer capabilities.

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Mobile DevOps Pipeline with Donovan Brown

Mobile DevOps Pipeline with Donovan Brown

How do you manage the building, monitoring and maintenance of mobile apps? Carl and Richard talk to Donovan Brown about how all the pieces have come together in the Microsoft stack to make creating, testing, deploying, maintaining and monitoring of mobile apps better. Donovan talks about all the good stuff from Build in mobile, including Xamarin being part of the toolset, but also tools like HockeyApp and Release Management. While Microsoft provides a ton of tools, you can bring your own as well - everything is optional and changeable. Ultimately, it's the synthesis of all the parts into a whole that provides the greater value. Check it out!Support this podcast at — https://redcircle.com/net-rocks/donations

3 Maj 201651min

Universal Apps on XBox One with Chris Gomez

Universal Apps on XBox One with Chris Gomez

Universal Apps are becoming more universal - arriving on the XBox One! Carl and Richard talk to Chris Gomez about the announcements at the Microsoft Build event around building software for the XBox One. Now, any developer can write code using the Universal Windows Platform (UWP) approach, which means you can code in C#, Javascript... pretty much any language you want in the CLR space. Chris explains that while you have limited access to all the resources in the XBox One, the UWP approach is a starting point to building bigger things if that's what you want to do - the XBox team is watching!Support this podcast at — https://redcircle.com/net-rocks/donations

28 Apr 201656min

Fixing the Web with Douglas Crockford

Fixing the Web with Douglas Crockford

The Web is broken - time to fix it! While at DevIntersection in Orlando, Carl and Richard sat down with Douglas Crockford to talk about the problems the web has and what can be done about them. Doug rightfully focuses on how the web was never intended to do what its doing - it was meant for sharing academic papers, and has far outgrown that initial requirement. Security is the key, and security with the least amount of trust is best. How do we build something inherently secure and still easy to work with?Support this podcast at — https://redcircle.com/net-rocks/donations

27 Apr 201650min

InfoSec for Developers with Kim Carter

InfoSec for Developers with Kim Carter

What do developers need to know about information security? Carl and Richard talk to Kim Carter about his experiences helping developers secure their web sites. Kim has written a series of books on the subject to help get developers thinking about infosec as they develop, rather than try and cram security on at the end of a project. All kinds of great tools in the show links, including OWASP ZAP, which does fast penetration testing on your site - you can incorporate it into your build process so that your code is security tested as you're building it! InfoSec isn't optional, you need to make it part of your routine development process!Support this podcast at — https://redcircle.com/net-rocks/donations

26 Apr 201655min

Supersonic Aircraft Geek Out

Supersonic Aircraft Geek Out

Concorde is gone, what will replace it? Time for a Geek Out! Richard talks about the aeronautical evolution that led to supersonic airliners, Concorde being the big one that flew from 1976 to 2003. What went wrong? Why did it stop flying? Besides the technological challenges, it all comes down to the sonic boom and laws that make it illegal to fly a civilian aircraft above the speed of sound. Richard talks about how technology has advanced enough now that aircraft can mitigate their sonic boom with specific shapes and flying capabilities. However, in the end, supersonics only get you there faster, typically for more money. Would you pay for to go faster?Support this podcast at — https://redcircle.com/net-rocks/donations

21 Apr 20161h 5min

The Hardware Side of IoT with Jon Bruner

The Hardware Side of IoT with Jon Bruner

How has hardware evolved when it comes to the Internet of Things? While at Build 2016 in San Francisco, Carl and Richard sat down with Jon Bruner from O'Reilly SOLID Con about his experience watching and working with the makers of hardware for IoT. Jon dug into the challenges of making production IoT stuff, especially going to China to get things made at scale. Automation is taking hold in that space, soon where it's done won't matter all that much. The conversation also explores additive and subtractive manufacturing with CNC milling machines, laser sintering and more. Lots of cool hardware ideas!Support this podcast at — https://redcircle.com/net-rocks/donations

20 Apr 201652min

Making Windows Command Line Cool with Richard Turner

Making Windows Command Line Cool with Richard Turner

How can the command line be cool? Carl and Richard talk to Richard Turner, freshly back into Microsoft, and working on the Bash on Windows project. So why would you want a Linux command line prompt? As Richard explains, there are cool bits of code you can create on your Windows box but don't really behave all that well - some Ruby Gems, etc. Having Linux, real Linux, running in Windows helps all that work better. And if you're headed toward the cross-platform world in the mobile space, or Linux on the backend, these tools can help you be more productive and less frustrated. It's early days yet, but there's lots to check out!Support this podcast at — https://redcircle.com/net-rocks/donations

19 Apr 201657min

MonoGame and XBox One with Tom Spilman

MonoGame and XBox One with Tom Spilman

Ready to code for XBox One? Carl and Richard talk to Tom Spilman about his efforts to bring MonoGame to the XBox One. When the XBox One came out a few years ago, it did not support Microsoft's Indie game platform, XNA. MonoGame has stepped up to fill that role. And as an extra perk, it runs on everything - iOS, Android, Mac, Playstation and Nintendo devices. And of course, everything is coded in C#. Tom talks about how more and more, performance in games is not an issue, and the price of coding in C++ is just too high, without significant advantage. You want to make games? Make them in C# - with MonoGame!Support this podcast at — https://redcircle.com/net-rocks/donations

14 Apr 201652min

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