DF Direct Weekly #22: Flight Simulator, The Ascent, RX 6600XT, DLSS SDK

DF Direct Weekly #22: Flight Simulator, The Ascent, RX 6600XT, DLSS SDK

DF Direct returns, with John, Rich and Alex sharing their thoughts on Flight Simulator, The Ascent, NEW Mortal Shell DLC, the Radeon RX 6600XT and a fantastic new addition to the MiSTer ecosystem! NOTE: The RX 6600XT has an MSRP of $379, not the stated $349.


00:00:00 Introductions

00:00:55 Flight Simulator on Xbox Series, our impressions

00:18:24 The Ascent review and feedback

00:27:06 MORTAL SHELL DLC

00:29:13 AMD Radeon RX 6600 XT Revealed

00:36:21 MiSTer console casing

00:41:12 DLSS SDK release

00:44:58 Oculus Touch ring cracking

00:50:29 DF Retro Super Star Wars + Reveal of next month episode

00:55:46 DF Retro Play: N64 Futuristic Racers

00:59:13 Supporter Q1: Are there any “holy grails” from offline CG rendering that you’re still waiting to be implemented in games?

01:01:44 Supporter Q2: Do you think physichs and AI will ever start to be at the forefront again?

01:08:12 Supporter Q3: Will the RT performance of the consoles be left in the dust once AMD/Nvidia really hit their stride with hardware RT?

01:13:41 Supporter Q4: As soon as this cross-gen period is over, do you think we will be back to being stuck in 1080p/30fps hell?

01:17:15 Supporter Q5: What are some of the more recent games out today that you most look forward to playing on high end hard hardware 5 to 10 years from now?

01:19:45 Supporter Q6: Given the increasing number of streaming- based switch games, are you planning any performance and/or latency analyses?

01:21:32 Supporter Q6 Part Deux: Any plans for more FSR vs DLSS analyses now when we got games that support both?

01:26:37 Supporter Q7: I’ve had a chance to try DLSS and FSR in some of the games. Is there any way to properly compare the compute perf or quantify graphical quality delivered?

01:30:25 BREAKING NEWS: Sony Beta Firmware to allow Internal SSD Expansion

01:36:51 And now, the conclusion

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Episoder(344)

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