#321 | Stolen Treasure

#321 | Stolen Treasure

What we assumed would ultimately happen has come to pass: Machinegames' upcoming Indiana Jones title is indeed coming to PlayStation 5. Between Minecraft, Call of Duty, and Bethesda -- not to mention Xbox Studios itself -- Microsoft has quickly become one of Sony's biggest third party partners, and we suspect things are still just getting started. Other news this week includes the announcement of Borderlands 4, new Mafia and Dying Light games, word of Sea of Thieves' meteoric success on PS5, impressive Silent Hill 2 Remake gameplay footage, tons of Astro Bot spoilers, pricing details for Until Dawn Remake, and more. As usual, listener inquiries help us round things out. How come rank-and-file developers never get the blame for bad games? Can Chris guide a new Destiny 2 player through the trials and tribulations of figuring things out? Which upcoming PlayStation-aligned game-as-a-service has the most potential? Has Colin yet again offended the sensibilities of the Irish? Learn more about your ad choices. Visit podcastchoices.com/adchoices

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Episoder(429)

#429 | Your Crystal Ball Ain't So Crystal Clear

#429 | Your Crystal Ball Ain't So Crystal Clear

A player-organized "PlayStation Blackout" recently asked Sony's hardcore customers to stay off of PSN for a mere week. It was a no doubt modest ask -- one that wasn't going to break the brand -- and i...

21 Sep 4h

#428 | Fetch the Anesthetist

#428 | Fetch the Anesthetist

So much bad mojo currently surrounds the PlayStation brand, that the negativity is starting to feel more like a trend than a temporary happenstance. The most recent news -- that Sony cancelled Kojima'...

14 Sep 4h 34min

#427 | You Remain Selfless, Cold, and Composed

#427 | You Remain Selfless, Cold, and Composed

PlayStation's dueling State of Play presentations -- one for western audiences and the other for its native Japanese territory -- hasn't quelled the ever-increasing animus for the brand in some corner...

7 Sep 3h 30min

#426 | It's Interesting When People Die

#426 | It's Interesting When People Die

It's finally time! Rockstar has revealed an in-depth look at Grand Theft Auto VI for the first time, with tons of gameplay, details, and more that so many tens of millions of fans have been hungry for...

31 Aug 4h 33min

#425 | Am I More Than You Bargained For Yet?

#425 | Am I More Than You Bargained For Yet?

Sony's mishandling of its games-as-a-service initiative is well-worn territory here on Sacred Symbols, but that doesn't mean the fallout doesn't persist. This time around, Guerrilla's new multiplayer ...

24 Aug 4h 57min

#424 | Think Someone's About To Be Carved

#424 | Think Someone's About To Be Carved

On PlayStation 5 in the near future, you're going to be hacking, slashing, stabbing, and serrating your enemies with reckless abandon. For starters, the dangerously-clawed Wolverine emerges in Septemb...

17 Aug 4h 4min

#423 | I Swear To God, All I Do Is Cash Out

#423 | I Swear To God, All I Do Is Cash Out

After roughly half-a-dozen episodes of unfortunate absence, we're pleased to welcome Dustin back to the fold, and just in the nick of time at that. A trio of interesting stories have bubbled to the su...

10 Aug 4h 3min

#422 | You're Asking Me, Will My Love Grow?

#422 | You're Asking Me, Will My Love Grow?

Sure, there's a lot of anger in our ecosystem right now, but what about all that's upcoming, all that could potentially change our moods? For instance, God of War: Laufey has received a February '27 r...

3 Aug 4h 1min

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