EP 157 - The New Pocket Carrier - The Drake Ironclad

EP 157 - The New Pocket Carrier - The Drake Ironclad

A new concept ship has been introduced to Star Citizen, but with no release date in sight it might not be the most interesting. Despite that, the unique nature of the ship, mixed with a versatile chassis has led to a lot of excitement surrounding the new large freighter. I’m joined this week by Phaseone Gaming to discuss the merits of the ship, and what has us interested. Today’s Guests: Phaseone Gaming Youtube - https://www.youtube.com/channel/UCemNqvBqVZU7fAVhUx5pf7A Twitter - hhttps://x.com/PGR_Official_ ToC: 00:00 Introductions 04:30 A Shift in Star Citizen Gameplay 08:40 The Drake Ironclad 12:40 Ironclad Size & Carrying Capacity 18:00 6 Person Crew? 27:20 It’s a Unique Ship! 38:50 What Will It Cost? 42:10 Why Do People Like This? 46:00 Non-Player Uses for the Ironclad 50:00 4.0 Discussion Support This Podcast: Patreon Paypal Ko-Fi Follow Space Tomato on social media: Website Youtube My Other Youtube

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Episoder(284)

Talking Star Citizen & Lumberyard a New World/Planetside 2 Developer

Talking Star Citizen & Lumberyard a New World/Planetside 2 Developer

Star Citizen offers a lot of unique looks at the development process of games, and today I’m joined by a developer with firsthand experience with the game engine that eventually drove Star Citizen. So...

24 Aug 1h 46min

Talking Star Citizen with Morphologis

Talking Star Citizen with Morphologis

Instancing is releasing in alpha 4.10, Star Citizen Live is having some oopsies, Star Citizen in general is going through the usual summer slump with a little extra Squadron 42 drama thrown in. I’m jo...

17 Aug 1h 44min

Star Citizen is a Mess At The Moment - How Did We Get Here, & What’s Next? (Ft. 10Pound42)

Star Citizen is a Mess At The Moment - How Did We Get Here, & What’s Next? (Ft. 10Pound42)

Warning: Contains ComplainingA lot is going on in Star Citizen, with the company trying to get things fixed and simultaneously release new features, they are struggling to communicate effectively, and...

10 Aug 1h 25min

4.10 Is Bringing Instancing to Star Citizen — Is CIG Admitting The Dream Won’t Work? (Ft. Grolo)

4.10 Is Bringing Instancing to Star Citizen — Is CIG Admitting The Dream Won’t Work? (Ft. Grolo)

Star Citizen’s 4.10 implementation of instancing is supposed to be the next step in server meshing, dubbed “Quasi-Dynamic” Meshing. But from early signs, the results are mixed. I’m joined by network e...

3 Aug 1h 22min

Can Benoit's Plan Salvage Star Citizen in 2026? (Ft. TheAstroHistorian)

Can Benoit's Plan Salvage Star Citizen in 2026? (Ft. TheAstroHistorian)

Star Citizen has taken a month-long pause to stabilize and get its bearings. With 4.10 in testing, instancing around the corner, and a plan to make the game more stable over the next several updates, ...

27 Jul 2h 5min

Is Cargo Hauling Actually the Best Way to Make Money in Star Citizen?(ft.SCHaulers)

Is Cargo Hauling Actually the Best Way to Make Money in Star Citizen?(ft.SCHaulers)

The RSI Hermes has killed the RSI Taurus; cargo hauling can make you millions in an hour, and piracy is kinda dead with the state of commodity trading in the game. This and more from the cargo hauling...

21 Jul 1h 36min

What is Star Citizen’s Best Content & Why Aren’t We Getting More of It? (ft. DTOXTV )

What is Star Citizen’s Best Content & Why Aren’t We Getting More of It? (ft. DTOXTV )

Stormbreaker, Hathor, TSG, Rock Cracker, Star Citizen is adding plenty of content nowadays, but is it better than the sandbox we could be playing? In today’s episode, I’m joined by DTOX to discuss lar...

13 Jul 1h 25min

Star Citizen is Making a Drastic Mid-Year Shift | It Could Backfire (ft. Tenpoundfortytwo)

Star Citizen is Making a Drastic Mid-Year Shift | It Could Backfire (ft. Tenpoundfortytwo)

After a very rough 4.8 update cycle, Star Citizen is being brought back to the pit for a short stop in alpha 4.9 for just one month. The goal is to begin a long rehab process to get the game up to a b...

6 Jul 2h 1min

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