EXPLICIT: OLD GODS OF APPALACHIA RPG CHARITY STREAM REPLAY: Pt 3 - Not-Deer in the Orchard, Clue's Fury Unleashed
RPGBOT.Podcast17 Nov 2025

EXPLICIT: OLD GODS OF APPALACHIA RPG CHARITY STREAM REPLAY: Pt 3 - Not-Deer in the Orchard, Clue's Fury Unleashed

Ever outrun a demon deer with too many teeth, watched a mine explode for reasons you definitely didn't cause, and then discovered a whistle that works like a horror movie pause button? No? Then you haven't listened to Part 3 of the Old Gods of Appalachia charity stream, where the RPGBOT crew learns the hard way that in Williams Holler, even the local wildlife deserves a GM intrusion.

Support MD Anderson

Your donation today could help save someone's tomorrow. The RPGBOT team streamed this series to support the MD Anderson Cancer Research Center, a world leader in cancer treatment, research, and prevention. You can continue that mission right now by visiting https://mdanderson.donordrive.com/participants/9351. Every dollar fights for better treatments and a future free of cancer.

In Part 1, Jessie and Isaiah arrived in Williams Holler and learned two things: the town is (1) deeply superstitious, and (2) definitely full of supernatural creatures. After a chilly sermon and a backyard horror encounter, the party descended into the mine for "community service."

In Part 2, things got darker underground—literally and metaphorically. Armed with lanterns, folk tales, and a little moonshine, the group met Tommyknockers, broke into an ancient part of the mine, found cursed artifacts, and narrowly escaped through collapsing tunnels.

Now, in Part 3, they face what's waiting above ground: hungry not-deer, orchard-bound protections, and a whole new misunderstanding about what they unleashed beneath the mountain. Let's grab our rifles, run uphill, and hope Jam's whistle can save us again.

Show Notes

Recorded live as part of a charity stream benefiting MD Anderson Cancer Research, this episode continues the flight for survival through Old Gods of Appalachia, using the Cypher System. As Jessie, Isaiah, and Jam escape through the woods, they're hunted by not one but two things that are not deer—abominations with antlers, claws, and too many reasons to drag trespassers back into the mountain.

Episode highlights include:

  • Clue the dog becoming the true MVP
  • A silent whistle that scares off eldritch horrors
  • Evidence that the orchard is protected by something older, and possibly hungrier, than anything underground
  • Jessie's moment of terror in the creek, reminding us how trauma echoes
  • The return of Mr. T and his legendary rifle skills
  • Hard questions about why ancient boundaries were broken—and who (or what) wants to mend them
Key Takeaways
  • Environmental horror works best when nothing is safe – Water, dirt, light, and air all become points of tension.
  • Player intrusions build cinematic moments – The ability to introduce surprise allies or repel enemies makes scenes feel like horror films.
  • Animals matter – Clue the dog's ferocity creates bond and bravery, giving the party both plot and emotional stakes.
  • The orchard hints at deeper power – Something about the trees turns horrors away, but no one knows if it's a shield or a cage.
  • Group trauma drives the narrative – Jessie's flashback and Isaiah's guilt contextualize the horror on a personal level, not just a cosmic one.
  • Mr. T is officially the coolest person in Williams Holler – Long rifles, gold chains, dead-eyed deer standoffs: what more do you want?
Shout Out to the Old Gods and Monte Cook Games

Huge thanks once again to Steve Shell, Cam Collins, and the entire DeepNerd Media team for creating Old Gods of Appalachia, and to Monte Cook Games for bringing the series to the table with the Old Gods of Appalachia Roleplaying Game.

To experience this world for yourself:

The Old Gods are whispering. Let them in—in your ears, and at your table.

Welcome to the RPGBOT Podcast. If you love Dungeons & Dragons, Pathfinder, and tabletop RPGs, this is the podcast for you.

Support the show for free: Rate and review us on Apple Podcasts, Spotify, or any podcast app. It helps new listeners find the best RPG podcast for D&D and Pathfinder players.

Level up your experience: Join us on Patreon to unlock ad-free access to RPGBOT.net and the RPGBOT Podcast, chat with us and the community on the RPGBOT Discord, and jump into live-streamed RPG podcast recordings.

Support while you shop: Use our Amazon affiliate link at https://amzn.to/3NwElxQ and help us keep building tools and guides for the RPG community.

Meet the Hosts
  • Tyler Kamstra – Master of mechanics, seeing the Pathfinder action economy like Neo in the Matrix.

  • Randall James – Lore buff and technologist, always ready to debate which Lord of the Rings edition reigns supreme.

  • Ash Ely – Resident cynic, chaos agent, and AI's worst nightmare, bringing pure table-flipping RPG podcast energy.

Join the RPGBOT team where fantasy roleplaying meets real strategy, sarcasm, and community chaos.

How to Find Us:

In-depth articles, guides, handbooks, reviews, news on Tabletop Role Playing at RPGBOT.net

Tyler Kamstra Ash Ely Randall James Producer Dan

Denne episoden er hentet fra en åpen RSS-feed og er ikke publisert av Podme. Den kan derfor inneholde annonser.

Episoder(665)

PF2e IMPOSSIBLE MAGIC REVIEW Pt. 2: Tyler will never finish the Spell Guides

PF2e IMPOSSIBLE MAGIC REVIEW Pt. 2: Tyler will never finish the Spell Guides

Last time on Impossible Magic, we discovered that the Magus can finally move, the Summoner can finally summon, and Pathfinder's three-action economy is apparently more of a polite recommendation. Now ...

27 Aug 1h 8min

PF2e IMPOSSIBLE MAGIC REVIEW Pt. 1: Finally, the Summoner Reads It's Own Job Description

PF2e IMPOSSIBLE MAGIC REVIEW Pt. 1: Finally, the Summoner Reads It's Own Job Description

Impossible Magic promises to break the boundaries of spellcasting, which apparently means letting the Magus move, allowing the Summoner to actually summon things, and giving Ash even more ways to kill...

24 Aug 1h 3min

2014 DnD 5e DRUIDS Levels 1 - 4 (Remastered) - Druidic is just Elvish for Hipsters

2014 DnD 5e DRUIDS Levels 1 - 4 (Remastered) - Druidic is just Elvish for Hipsters

Druids are what happens when a wizard looks at civilization and decides indoor plumbing was a mistake. You get questionable armor, inexplicable scimitar proficiency, the ability to become a bear, and ...

22 Aug 1h

CYBERPUNK RED: How to Play 6 Series Wrap - Cyberware or Groceries: Choose Wisely

CYBERPUNK RED: How to Play 6 Series Wrap - Cyberware or Groceries: Choose Wisely

After five episodes of Cyberpunk RED, we have finally reached the most dangerous part of Night City: giving each other constructive feedback. Randall begins with I mechanically didn't like this game, ...

20 Aug 53min

CYBERPUNK RED: How to Play 5 Actual Play Conclusion - Unpaid Internship Edition

CYBERPUNK RED: How to Play 5 Actual Play Conclusion - Unpaid Internship Edition

The good news is we found J-ZK. The bad news is her skull is open, Dave is fighting a man inside the internet, Marky has replaced diplomacy with a hand chainsaw, and everyone involved is eventually on...

17 Aug 43min

THE PLANE OF BYTOPIA (Remastered): Land of Nice Weather and Adamantine Dragons

THE PLANE OF BYTOPIA (Remastered): Land of Nice Weather and Adamantine Dragons

Welcome to Bytopia, the Upper Plane for people who looked at Heaven and said, "This is nice, but could we make everyone work a little harder?" The weather is lovely, the neighbors are aggressively hel...

15 Aug 53min

CYBERPUNK RED: How to Play 4 Actual Play - Capitalism Has a Boss Fight

CYBERPUNK RED: How to Play 4 Actual Play - Capitalism Has a Boss Fight

Welcome back to Night City, where Tyler has acquired a another cat, Randall has acquired a bedazzled bulletproof vest, and Ash has apparently acquired the Cyberpunk equivalent of Five Nights at Freddy...

13 Aug 1h 2min

CYBERPUNK RED: How to Play 3 Actual Play - We have Cyberware, but no affordable housing...

CYBERPUNK RED: How to Play 3 Actual Play - We have Cyberware, but no affordable housing...

Welcome to Night City, where housing is a shipping container, breakfast is kibble, and your most reliable neighbor is a rat named Greg. This week, Marky Day and Dave Costanzo accept a perfectly normal...

10 Aug 1h

Populært innen Fritid

rss-spartsklubben
lydartikler-fra-aftenposten
nerdelandslaget
interiorradet
mil-etter-mil-en-podcast-om-bil
livet-pa-veien-med-jan-erik-larssen
jegerpodden
jakt-og-fiskepodden
rss-jegerpodden
rss-avskiltet
level-backup
villmarksliv
rss-var-forste-kaffe
klokkepodden
fjellsportpodden
rss-rad-crew-podcast
hagespiren-podcast
lolbua
0-100-med-broom-mats-og-remi
rss-strikk-pa-taket