Launch Sequence with Space Tomato

Launch Sequence with Space Tomato

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.

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Episoder(283)

EP 243 - With Crafting, Star Citizen Could Have an AMAZING 2026, But Will It?

EP 243 - With Crafting, Star Citizen Could Have an AMAZING 2026, But Will It?

2026 will focus heavily on crafting, in Star Citizen. From the inventory to item recovery, it will change the way the game works. There’s a lot riding on the feature and the mechanis surrounding it. W...

5 Jan 1h 45min

EP 242 - Every Ship We Expect to Release in 2026 & The Best (and Worst) Ships of 2025

EP 242 - Every Ship We Expect to Release in 2026 & The Best (and Worst) Ships of 2025

As 2025 wraps up, we are already aware of even more ships releasing in 2026, and the new ships are likely to start in the first month of the new year. So to get straight into things, I’m joined by Exe...

29 Des 20251h 37min

EP 241 - The “Year of Playability” Was Star Citizen’s Best Year Ever | What Happened?

EP 241 - The “Year of Playability” Was Star Citizen’s Best Year Ever | What Happened?

2025 started out a bit unsure for Star Citizen, but as the year continued on, it became clear the goal was to deliver fast pieces of content on the back of more stability. This succeeded to varying le...

22 Des 20251h 47min

EP 240 - Could Star Citizen Be A Game For Everyone? | The Potential “WoW Moment”

EP 240 - Could Star Citizen Be A Game For Everyone? | The Potential “WoW Moment”

Star Citizen is a seemingly very complex game at the moment without supporting systems. Still, there’s a chance the real goal is to pack as many casual opportunities into this game as possible. Today ...

15 Des 20251h 27min

EP 239 | All About Star Citizen’s Engineering Gameplay & Alpha 4.5 Additions

EP 239 | All About Star Citizen’s Engineering Gameplay & Alpha 4.5 Additions

Star Citizen Alpha 4.5 is bringing a surprisingly big close to a surprisingly successful year. Engineering and the Vulkan API are 2 long-term projects finally reaching some level of implementation in ...

8 Des 20251h 45min

EP 238 |Every New & Upcoming Ship in Star Citizen We Currently Know Of (2025 & 2026)

EP 238 |Every New & Upcoming Ship in Star Citizen We Currently Know Of (2025 & 2026)

After a long 2025, 27 total vehicles will have been released to players in Star Citizen. Of those, the newest are the most exciting. The Clipper, Perseus, and even the L-22 Alpha Wolf have sparked a l...

1 Des 20251h 42min

EP 237 - Amazing New Ships & A Record-Breaking Year, Are Things Heating Up for Star Citizen?

EP 237 - Amazing New Ships & A Record-Breaking Year, Are Things Heating Up for Star Citizen?

With the year coming to a close it’s obvious 2025 was a success for Star Citizen monetarily. But looking back on content, bug fixes, and maintenance throughout the year not everything feels the same. ...

24 Nov 20251h 23min

EP 236 - Is Engineering Going to Ruin Star Citizen For Solo Players? Hands-On Impressions

EP 236 - Is Engineering Going to Ruin Star Citizen For Solo Players? Hands-On Impressions

We finally got to try engineering! After years of talk, Star Citizen is finally making engineering gameplay available to players. It has a long way to go, but it seems to be a genuinely transformative...

17 Nov 20251h 23min

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