Magic: The Gathering Drive to Work Podcast

Magic: The Gathering Drive to Work Podcast

Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

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Episoder(1382)

        
		#446: 20 Lessons: Bluntness

#446: 20 Lessons: Bluntness

This podcast is the fourteenth in my 20-podcast series based on a GDC speech I gave in 2016 about 20 of the lessons I've learned designing Magic for 20 years. The lesson of this podcast is "Don't be a...

22 Jun 201738min

        
		#445: Frames

#445: Frames

I talk about the use of different frames and walk through the many times we've used frames to aid the game mechanically.

16 Jun 201735min

        
		#444: Vanilla Matters

#444: Vanilla Matters

On my blog, there was some discussion about the mechanical theme of "vanilla matters." (Vanilla creatures are creatures without rules text.) It was a complex topic, so I decided to spend a whole car r...

16 Jun 201740min

        
		#443: "Sparks"

#443: "Sparks"

One of my popular features in my "Tales from the Pit" comic is an ongoing "sit-com" with planeswalkers I make using the Funko Pop! figures. I call the recurring feature "Sparks." In this podcast, I ta...

9 Jun 201739min

        
		#442: New vs. Returning Worlds

#442: New vs. Returning Worlds

In this podcast, I talk about the difference of designing a set for a new world and designing for a return.

9 Jun 201738min

        
		#441: Prereleases

#441: Prereleases

This is a history podcast where I talk all about the history of Prereleases, from the first one for Ice Age to modern day.

2 Jun 201735min

        
		#440: Dungeons & Dragons

#440: Dungeons & Dragons

Wizards of the Coast makes games other than Magic. Today, I talk about one of our other big games. I discuss its history, how it influenced Magic, and how it came to be a Wizards of Coast game.

2 Jun 201738min

        
		#439: Other Teams

#439: Other Teams

I talk a lot about the design of Magic, but there are many other teams that design has to work with. This podcast talks about all these other teams. I talk through the lens of Amonkhet, so if you’re e...

26 Mai 201726min

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