So Very Wrong About Games

So Very Wrong About Games

A podcast about all manner of hobby games by Mike Walker and Mark Bigney. Bad games don't go easy on you, so we don't go easy on them. Thorough analysis via reviews, news, and discussion of topics in gaming. We take context seriously, we value your time, and we're not into hype. Just because games are fun doesn't mean we can't take them seriously, and just because we take them seriously doesn't mean we can't have fun.

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Episoder(425)

#232: What a Campaign Needs

#232: What a Campaign Needs

001You approach a door. Test perception. If you fail, go to paragraph 105. If you succeed, go to paragraph 166.105You fail to notice a sharp thing, so you step on it and take 1 wound. Go to paragraph ...

27 Sep 20221h 19min

#231: Capitol Lux 2

#231: Capitol Lux 2

Even the steadfastly Imperial Americans are familiar with metric measurements of distance, volume, and temperature; but alas, the metric French Republican calendar has fallen by the wayside. Consistin...

20 Sep 202259min

#230: Mosaic: A Story of Civilization

#230: Mosaic: A Story of Civilization

We encourage elaborate deception in this week's episode. Go on designers, up your game. While we can't accept anything from you in terms of gifts or donations, you can totally fool us. Stack yourselve...

13 Sep 20221h 9min

#229: Efficiency Euros

#229: Efficiency Euros

Fatal Fury 3's subtitle was Road to the Final Victory, ironic given that there were then four more Fatal Fury titles (the first's subtitle was The King of Fighters, which is its own huge delightful ke...

6 Sep 202256min

#228: It's a Wonderful World/Kingdom

#228: It's a Wonderful World/Kingdom

Not every game needs to be four huge boxes full of other boxes and plastic. Some can be delightfully simple games... with boxes that are too big due to crowdfunding. Other games could be underapprecia...

30 Aug 20221h 4min

#227: Done with CMON?

#227: Done with CMON?

I met a gamer from an antique landWho said: “Two vast and trunkless legs of plasticStand in the desert. Near them, on the sand,Half sunk, a shattered visage lies, whose frown,And wrinkled lip, and sne...

23 Aug 20221h 11min

#226: Space Station Phoenix

#226: Space Station Phoenix

The Smart Car was truly out-of-the-box thinking. "Why do passenger cars all have to be the way they are?" asked some clever group of designers, and designed the minimalistic teensy Smart Car. Of cours...

16 Aug 20221h 13min

#225: Carnegie

#225: Carnegie

There was a time you could just stroll in a big box store in the United States and just buy a miniatures skirmish game that was actually pretty good. Sure, it didn't have analog movement or anything, ...

9 Aug 20221h

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